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Set: While standing still gain up to 100% increased damage and while moving gain up to 50% damage reduction. Splits damage with your follower when they are equipped with a "follower cannot die" relic. Signature spells cast 50% faster and deal triple damage. Reduces damage taken from elites and increases damage dealt to elites by 30%.
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Reduces damage taken by 15% and increases damage dealt by 30%. Regenerates 6000 life per second and reduces cooldowns and resource costs by 20%.ĭamage dealt is increased by your percentage of cooldown reduction and damage taken is reduced by your percentage of resource cost reduction. Hitting an enemy with a non-channeled fire spell deals Ignite damage multiplied by Combustion stacks. You gain 5000% increased damage while an enemy is Ignited. When you die a meteor falls from the sky and revives you with a 60 second cooldown.Ĭasting Disintegrate adds Combustion stacks that reduce the cooldown of Teleport by 2% per stack, stacking up to 50 times and the Wizard gains 80% damage reduction while maintaining any Combustion stacks. Gain non-physical damage resistance and while below 50% health increase elemental resistances by 75%.ĭisintegrate Ignites enemies causing them to take 3000% weapon damage as fire.
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Increase damage against enemies under the effect of crowd controlling effects and gain a 30% slow aura.Įnemies hit by your attacks suffer a stacking damage taken increase.
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