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One looks like TMI with complete black buttons. There is a feature called magnet mode that pulls items to the player. None of thses are useable with Recipie Mode, and only delete and magnet can be used with Utility Mode. The horseshoe magnet instigates Magnet Mode, which pulls nearby items drops to the player. The trash can icon will initiate Delete Mode, causing any item in your inventory to disappear when clicked. The sunset, noon (sun), evening ( half crescent), and midnight (crescent moon) set the time. Another function of these buttons is to fully heal the player, restoring both health and hunger. One of these changes the weather, which toggles between rainy and clear weather. There are also functions in the top left of the GUI. These can be renamed by right clicking on the "Save X" buttons, backspacing their current name, and then entering in the desired name and clicking off of the button. This allows for the storage of up to seven sperate inventories. The player's inventory can be saved and recalled with the buttons on the left of the screen.
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If cheat mode is enabled, the player can obtain unlimited amounts of the desired item.
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Recipes for the selected item can be retrieved by mousing over the item and pressing R. Screenshot demonstrating the ease of finding items with NEI. The 'Item SubSets' button at the top can be used to fliter items into groups. A search bar below the player's inventory allows the player to search for a particular item and filter down the results on the right. A complete list of all items in the game is featured on the right side of the screen. NEI features a GUI very similar to that of Too Many Items. The default key to turn it on or off is O. Not Enough Items (commonly referred to as NEI) is a recipe book/item supplier utility included in the Technic Pack.
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